For Void Intruders I want the player to do battle with large waves of enemies.In my previous game Notepad Wars I would randomly spawn in enemies from the edge of the screen. While this approach is quite easy and works it is not the most exciting to play. While playing Geometry Wars I noticed there where some patterns to …
Category: Development
Void Intruders: Jelly Fish Movement Prototype
Started work on a retro 2d style shooter Flash game.The video shows me dodging some jelly fish aliens. I like the pause, then attack movement for the jelly fish. Unsure about the movement speed. Right now the time to close to the player is independent of the distance to travel. So far away jelly fish …