For Void Intruders I want the player to do battle with large waves of enemies.
In my previous game Notepad Wars I would randomly spawn in enemies from the edge of the screen. While this approach is quite easy and works it is not the most exciting to play. While playing Geometry Wars I noticed there where some patterns to how the enemies are spawned. Often there would be a swarm of green squares in each corner, or you would become surrounded by a circle of blue squares. These sort of waves are much more fun to encounter.
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Started work on a retro 2d style shooter Flash game.
The video shows me dodging some jelly fish aliens.
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This tutorial will show you how to use FlashDevelop and Haxe to build a Flash application that can open a url by clicking on an image.
I wanted to program a small entry to the Mochi November 2009 Contest – 60 Seconds to Fame and thus Find The Pixel was born. Read more…
This tutorial will show you how to use FlashDevelop and the Haxe programming language to build a Flash application to display an embedded image.
This tutorial will show you how to use FlashDevelop and the Haxe programming language to build a Flash application with an embedded true type font for displaying text.